Re: Design help and multiple values in a field
Posted by: Huu Da Tran
Date: May 09, 2008 08:59AM

I would start listing all things that can change.. like level, abilities, etc...

But for a starter, I would have:
- table `basicStats` with basic stats for each type of creature. The user would then choose what creature he wants and see what are the starting stats. This table could containt what stats changes with each level upgrade.
- table `basicAbilities` for abilities (don't know what you have in mind here).
- table `users` for users (creation date, name, etc...)
- table `userCreatures`: which user has what type creature, what level, all other stuff that changes in time.
- table `creatureAbilities` (id from `userCreatures`) and what ability it has (from `basicAbilities`) plus other stuff that changes in time.

But that is only what i understand from your description. You really need to start to write down what evolves and what should not, and al.

Hope this helps,
H.

Options: ReplyQuote


Subject
Written By
Posted
Re: Design help and multiple values in a field
May 09, 2008 08:59AM


Sorry, you can't reply to this topic. It has been closed.

Content reproduced on this site is the property of the respective copyright holders. It is not reviewed in advance by Oracle and does not necessarily represent the opinion of Oracle or any other party.