Re: Packet Error
I had similar problems with the connection getting dropped (for whatever reason), and the Arduino not automatically re-connecting it.
To get around the problem in my own code, I did as Dr. Bell suggested - I added a connect() and a disconnect() each time through the loop. It slows things down a little, and it does add some overhead traffic, but it makes the system much more reliable for me. I can reboot the server, or unplug it (or the Arduino) from the network for a while, and it will pick up again when the connection is restored- the next time through the loop.
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